Old Games
I’ve added some pages for my various old games here. There are other random creations but that page lists the most important.
There’s some history to them now I guess, given that the oldest among them was released 20 years ago. I’ve added a small trivia section to each page with a few fun facts etc. about each one. Admittedly, this has mostly been a nostalgic trip down memory lane for me but may be interesting to some of you. So much of what was happening back the in the indie games space is consigned to the internet archive. It’s incredible to see how things have progressed, good and bad.
It’s been my intention this year to get at least some of these old games running again on modern PCs and in some cases all new platforms.
Most of them are broken in some form or other, be it rendering issues, crash bugs, audio distortion etc. so it’ll be god to get them dusted off and working again as first class citizens on whatever platform.

I’d intended to start at the beginning with Bullet Candy, but I’ve added Son of Scoregasm into a forthcoming Steam Fest, so work has started there. Truthfully, I can’t remember too much about writing SoS, other than finding the Vita a pretty cool machine to work with, but I have been very pleased that all the old build/packaging scripts I’d written back then still mostly functioned!
I’ve fixed a ton of little bugs, updated/replaced the libraries I used with the latest versions, fixed the leaderboards which have long been defunct and added support for Steam Deck. The Deck is a pretty cool device, it’s been pretty fun to work with and a lot less labor intensive than i expected.
There’s a public beta available now on Steam should you wish to have a go. Any feedback would be much appreciated!
Post this update going live, I’ll be continuing to work on my game framework, which is still very early doors. It’d be nice to think I could get a prototype of something new working before the end of the year so I’m setting that as a target for the next six months along side updating the old stuff as framework development allows. I have plans for both old and new i feel confident with which helps a lot with motivation.
See you on the high-scores!
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